extruder motor don't work
Re: extruder motor don't work
i have tried all combinations now the extruder just pulses
Re: extruder motor don't work
"what was the fix for this my extruder drive the wrong direction if push retract it extrudes if i click extrude it retracts"
It doesn't make sense. you should just invert the direction of E0(extruder 1) or E1(extruder2), and it always works.
It doesn't make sense. you should just invert the direction of E0(extruder 1) or E1(extruder2), and it always works.
Re: extruder motor don't work
ok looks like the problem was in this code
// delta speeds must be the same on xyz
#define DEFAULT_AXIS_STEPS_PER_UNIT {80, 80, 80, 93} // default steps per unit for Kossel (GT2, 20 tooth)
#define DEFAULT_MAX_FEEDRATE {400, 400, 400, 45} // (mm/sec)
#define DEFAULT_MAX_ACCELERATION {5000,5000,5000,100} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
#define DEFAULT_MAX_ACCELERATION {5000,5000,5000,100} all were set at 5000
// delta speeds must be the same on xyz
#define DEFAULT_AXIS_STEPS_PER_UNIT {80, 80, 80, 93} // default steps per unit for Kossel (GT2, 20 tooth)
#define DEFAULT_MAX_FEEDRATE {400, 400, 400, 45} // (mm/sec)
#define DEFAULT_MAX_ACCELERATION {5000,5000,5000,100} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
#define DEFAULT_MAX_ACCELERATION {5000,5000,5000,100} all were set at 5000
Re: extruder motor don't work
Mine are as follows:
#define DEFAULT_AXIS_STEPS_PER_UNIT {80,80,2560,93} // MXL, Z M8=1.25, MK8
#define DEFAULT_MAX_FEEDRATE {400, 400, 2, 45} // (mm/sec)
#define DEFAULT_MAX_ACCELERATION {5000,5000,50,5000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for Skeinforge 40+, for older versions raise them a lot.
#define DEFAULT_ACCELERATION 1000 // X, Y, Z and E max acceleration in mm/s^2 for printing moves
#define DEFAULT_RETRACT_ACCELERATION 2000 // X, Y, Z and E max acceleration in mm/s^2 for retracts
You can change it to see the result.
#define DEFAULT_AXIS_STEPS_PER_UNIT {80,80,2560,93} // MXL, Z M8=1.25, MK8
#define DEFAULT_MAX_FEEDRATE {400, 400, 2, 45} // (mm/sec)
#define DEFAULT_MAX_ACCELERATION {5000,5000,50,5000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for Skeinforge 40+, for older versions raise them a lot.
#define DEFAULT_ACCELERATION 1000 // X, Y, Z and E max acceleration in mm/s^2 for printing moves
#define DEFAULT_RETRACT_ACCELERATION 2000 // X, Y, Z and E max acceleration in mm/s^2 for retracts
You can change it to see the result.